Illusion Spells
Description of Illusion School
- Blur Attacks miss subject 20% of the time.
- Color Spray Knocks unconscious, blinds, and/or stuns weak creatures.
- Disguise Self Changes your appearance.
- Displacement Attacks miss subject 50%.
- Dream Sends message to anyone sleeping.
- False Vision Fools scrying with an illusion.
- Ghost Sound Figment sounds.
- Hallucinatory Terrain Makes one type of terrain appear like another (field into forest, or the like).
- Hypnotic Pattern Fascinates (2d4 + level) HD of creatures.
- Illusory Script Only intended reader can decipher.
- Illusory Wall Wall, floor, or ceiling looks real, but anything can pass through.
- Invisibility, Greater As Invisibility, but subject can attack and stay invisible.
- Invisibility Subject is invisible for 1 min./level or until it attacks.
- Invisibility, Mass As Invisibility, but affects all in range.
- Invisibility Sphere Makes everyone within 10 ft. invisible.
- Magic Aura Alters object's magic aura.
- Magic Mouth Speaks once when triggered.
- Major Image As Silent Image, plus sound, smell and thermal effects.
- Minor Image As Silent Image, plus some sound.
- Mirage Arcana As Hallucinatory Terrain, plus structures.
- Mirror Image Creates decoy duplicates of you (1d4 +1 per three levels, max 8).
- Misdirection Misleads divinations for one creature or object.
- Mislead Turns you invisible and creates illusory double.
- Nightmare Sends vision dealing 1d10 damage, fatigue.
- Permanent Image Includes sight, sound, and smell.
- Persistent Image As Major Image, but no concentration required.
- Phantasmal Killer Fearsome illusion kills subject or deals 3d6 damage.
- Phantom Trap Makes item seem trapped.
- Programmed Image As Major Image, plus triggered by event.
- Project Image Illusory double can talk and cast spells.
- Rainbow Pattern Lights fascinate 24 HD of creatures.
- Scintillating Pattern Twisting colors confuse, stun, or render unconscious.
- Screen Illusion hides area from vision, scrying.
- Seeming Changes appearance of one person per two levels.
- Shades As Shadow Conjuration, but up to 8th level and 80% real.
- Shadow Conjuration, Greater As Shadow Conjuration, but up to 6th level and 60% real.
- Shadow Conjuration Mimics conjuration below 4th level, but only 20% real.
- Shadow Evocation, Greater As Shadow Evocation, but up to 7th level and 60% real.
- Shadow Evocation Mimics evocation below 5th level, but only 20% real.
- Shadow Walk Step into shadow to travel rapidly.
- Silence Negates sound in 20–ft. radius.
- Silent Image Creates minor illusion of your design.
- Simulacrum Creates partially real double of a creature.
- Veil Changes appearance of group of creatures.
- Ventriloquism Throws voice for 1 min./level.
- Weird As Phantasmal Killer, but affects all within 30 ft.
- Zone Of Silence Keeps eavesdroppers from overhearing conversations.