Fire Domain
Granted powers: Turn or destroy water creatures as a good cleric turns undead. Rebuke, command, or bolster fire creatures as an evil cleric rebukes undead. Use these abilities a total number
of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
Fire Level 1:
Fire Level 2:
Fire Level 3:
- Resist Energy* Ignores 10 (or more) points of damage/attack from specified energy type.
Fire Level 4:
- Wall Of Fire Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage +1/level.
Fire Level 5:
- Fire Shield Creatures attacking you take fire damage; you're protected from heat or cold.
Fire Level 6:
- Fire Seeds Acorns and berries become grenades and bombs.
Fire Level 7:
Fire Level 8:
Fire Level 9:
*Resist cold or fire only.
**Cast as a fire spell only.