Craft DCs for Mechanical Traps

Once you know the Challenge Rating of a trap determine the Craft (trapmaking) DC by referring to the table and the modifiers given below.

Trap CR

Base Craft (Trapmaking) DC

1–3

20

4–6

25

7–10

30

 

Additional Components

Modifier to Craft (Trapmaking) DC

Proximity trigger

+5

Automatic reset

+5

Making the Checks: To determine how much progress a character makes on building a trap each week, that character makes a Craft (trapmaking) check. See the Craft skill description for details on Craft checks and the circumstances that can affect them.