Air Domain
Granted powers: Turn or destroy earth creatures as a good cleric turns undead. Rebuke, command, or bolster air creatures as an evil cleric rebukes undead. Use these abilities a total number of
times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
Air Level 1:
Air Level 2:
- Wind Wall Deflects arrows, smaller creatures, and gases.
Air Level 3:
- Gaseous Form Subject becomes insubstantial and can fly slowly.
Air Level 4:
- Air Walk Subject treads on air as if solid (climb at 45-degree angle).
Air Level 5:
Air Level 6:
- Chain Lightning 1d6/level damage; 1 secondary bolt/level each deals half damage.
Air Level 7:
Air Level 8:
- Whirlwind Cyclone deals damage and can pick up creatures.
Air Level 9:
*Cast as an air spell only.