AGE

You can choose or randomly generate your character’s age. If you choose it, it must be at least the minimum age for the character’s race and class (see Table: Random Starting Ages). Your character’s minimum starting age is the adulthood age of his or her race plus the number of dice indicated in the entry corresponding to the character’s race and class on Table: Random Starting Ages.

Alternatively, refer to Table: Random Starting Ages and roll dice to determine how old your character is.

 

Table: Random Starting Ages

Race

Adulthood

Barbarian
Rogue
Sorcerer

Bard
Fighter
Paladin
Ranger

Cleric
Druid
Monk
Wizard

Human

15 years

+1d4

+1d6

+2d6

Dwarf

40 years

+3d6

+5d6

+7d6

Elf

110 years

+4d6

+6d6

+10d6

Gnome

40 years

+4d6

+6d6

+9d6

Half-elf

20 years

+1d6

+2d6

+3d6

Half-orc

14 years

+1d4

+1d6

+2d6

Halfling

20 years

+2d4

+3d6

+4d6

 

 

 

 

 

With age, a character’s physical ability scores decrease and his or her mental ability scores increase (see Table: Aging Effects). The effects of each aging step are cumulative. However, none of a character’s ability scores can be reduced below 1 in this way.

When a character reaches venerable age, secretly roll his or her maximum age, which is the number from the Venerable column on Table: Aging Effects plus the result of the dice roll indicated on the Maximum Age column on that table, and records the result, which the player does not know. A character who reaches his or her maximum age dies of old age at some time during the following year.

The maximum ages are for player characters. Most people in the world at large die from pestilence, accidents, infections, or violence before getting to venerable age.

 

Table: Aging Effects

Race

Middle Age1

Old2

Venerable3

Maximum Age

Human

35 years

53 years

70 years

+2d20 years

Dwarf

125 years

188 years

250 years

+2d% years

Elf

175 years

263 years

350 years

+4d% years

Gnome

100 years

150 years

200 years

+3d% years

Half-elf

62 years

93 years

125 years

+3d20 years

Half-orc

30 years

45 years

60 years

+2d10 years

Halfling

50 years

75 years

100 years

+5d20 years

1 At middle age, –1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.

2 At old age, –2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.

3 At venerable age, –3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.